Archive for the ‘design’ Category

What’s the secret to making a successful mobile app?

I wish I knew for sure

But to be honest, after just day one of release from ben 10 mouthoff, the new iphone app we have created in partnership with turner/Cartoon network, I think I am starting to get an idea…

“lots of luck, or a huge marketing budget”

Ok, broad statement, so lets break it down. When I say lots of luck, it’s a bit unfair. Luck is part of it, but mostly it will come down to a really great app idea, and the fact that someone has picked it up and tried it out, that can influence others to buy it (itunes apple recommended section manager for instance). This is a typical example of a way a single developer can have a huge success story. Also, if it is a single developer that has created this, it is very probable that they have created it in their own time, while still holding down another job or have some other source of income. Out of the however many tens of thousands apps on the appstore, realistically I would say there are only a handful of individuals that have got seriously rich. But then that ’seriously rich’ is only relative to the amount of ‘investment’ they have made.

The other part of my statement refers to others, like myself, who work for digital studios or development companies that create apps, which invest serious man (or women) hours and capital. All of a sudden, after a couple of weeks work on an app, with a couple of developers and designers working on it, you can already equate that to a fair amount of billable hours which would have been charged for on a normal service client contract. So basically, after two weeks or so, tens of thousands of sales to get a decent return on investment.

This is where the huge marketing budget comes in. How can you make sure you get tens of thousands of people to download your app and make sure you make your money back? The best bet is to make sure at least a hundred thousand people know it exists at a bare minimum. There are numerous ways you can do this ‘cheaply’, such as social marketing, viral videos and great concepts, hooks or news coverage. But the way to get real exposure, is to be included on TV adds, advertised in national newspapers, or be included in national competitions. And this is where you start to drop serious marketing £££s. Even with this type of exposure, your key to selling huge numbers of downloads will be attaining the holy grail of the top 25 apps, or at least be featured in the staff favorites or recommended sections.

So, it will be interesting to see what happens with ben 10. Already, due to turners PR company, the application has been featured on a large number of high exposure blogs and publications, a competition is being run in the daily mail featuring it, and hopefully we will be seeing it featured on the CN website (and if we are really lucky, on the channel). It will be even more interesting to directly correlate the difference between running our own social media/viral campaign with mouthoff (original). Although the best part of me wants to believe that major success can be achieved without paying a huge amount to promote your app, I have a sneaky suspicion that the money and major clout of a huge brand and marketing budget will win..

so good luck, or happy spending :)

ben10 mouthoff

I’m back ! welcome to the new site

Wow, over 8 months, and my site is now back online, at a brand new domain, mattpollitt.co.uk. Over the next two weeks, I’m hoping to get back to posting and put some of things i have been up to lately on here, including a few conferences, work @ ustwo , and as recently announced, some details into the work we have been doing on notus.

This was originally a test post to see if i could get flash working ok in wordpress. Since it looks nice, i have decided to leave it here.

This is actually a little fun particle generator i knocked together on the plane to Torronto, on my recent trip to FITC Mobile to run on a high end fl3 device. The motion is code generated, and the particles are a mix of minimal code and pre-made timeline tweens, including the colour shift. At the end of each particle motion, the clip deletes it’s self and frees up memory . The combination also means the processor is not bombarded by multiple instances and movies.

I have multiplied the number of particles created by 3 for the desktop version though, and added motion on 3 axis using a basic sine calculation.

Get Adobe Flash player

Get your “Geek on” with this Limited edition Binary Clock Wallpaper/screensaver – but be quick….

binary clock image

I have been messing around with some flashlite clocks today, and created this Binary Clock to use as a wallpaper/screensaver for any flashlite 2.0 compatible handset.

So, for a bit f fun, i have upload the limited edition version to my blog, and i will be available for free for the first 101 downloaders . After this time, it will be available to purchase from Voeveo.

You can download the SWF to transfer to your handset from this link, and it will be contained in the zip file.

Also, take some time to check out some of the other Me Mobile content at Voeveo and Me Mobile

So, get your geek on, and learn how to tell time in Binary!

Sorry, the first 101 free downloads have gone. It should be on VoeVeo in the next few days, i will post the link asap. Thanks for the great response :)

Matt

StreamMobile Tv – FlashLite 3.0 beta Application

streamMobileTV

I have just put a flv demo online for one of the new FL applications i have been working on.

It is in effect a mobile “channel” for a company called Stream that provide On Demand video via set-top boxes & a broadband connection in your home.

The mobile client allows you to log in and view Stream’s content on the move.

It is a completely dynamic menu system, updated via the server, which allows new content to be added on the fly.

The video is handled via Flash media server, and streamed directly to the handset.

The Demo application is connected to the internet by a o2 3G connection in this video.

view the demo here, (apologies for lack of sound)

DEMO LINK

check out stream’s online service @ streamOnline.co.uk
matt

Back after a busy period – MoCarbon launched on Nokia software market

Hi all,

This is my first post in a while, have had a v. busy couple of months, and have been neglecting the blog a little. Hopefully, i should get a few post back online within the next couple of days.

mocarbon

The MoCarbon range of Wallpapers has now been launched nokia software market and is available to download as of today. The first 2 to be released at Guru and Squirrel. Check them out here, or search for moCarbon on the nokia software market site.

Matt

Adobe Mobile podcast series

podcast

Just got an interesting email form Kathy at adobe,

John Agger from the Adobe Mobile & Devices team launched a mobile podcast series last year in the fall. There are some cool videos relating to mobile development with the flashlite platform.

click on the links below to go straight to the M&D sections.

Watch or listen to this podcast series aimed at creative professionals new to mobile, as Adobe host John Agger walks you through tutorials on mobile content creation. The Adobe Mobile Podcast series is created in partnership with Terry White’s Creative Suite Video podcast < http://creativesuitepodcast.com/> and includes the following episodes:

Why mobile is important < >
Mobile & Devices Part 2 <>
Getting started with mobile <>

Matt

Awesome New Mobile App – Johnie Walker|Digital PA

breakDesign

the guys from break design have released a demo of their new flashlite app, Johnie Walker | Digital PA. This looks amazing and really shows the level of branded content flashlite is capable of producing.


watch it here.

Added – Flicker photo Gallery – Sneak Peek

image

Hi all,

Just set up a flicker gallery (–see sidebar–), and have posted some screen shots of the StreamMobile fl 2.0 application that i have currently been working on for a client. It is now in the very final stages of development, and nearly ready to be properly tested.

Matt

UK Adobe Mobile and Devices user group online!

via alessandro , :) today the UK Adobe Mobile and Devices user group and website have gone online.

Hopefully this will allow UK developers and designers to get together and dicuss how flashlite will have an impact on the UK market, and hopefully share a few tips on the way. We shall also be hosting some eSeminars and other events over the course of the next few months.

you can view the website @ www.flashmobilegroup-uk.org

you can signup for the google newsgroup @ http://groups.google.com/group/flashmobilegroup-uk/

content will be added over the next few days, and the first eSeminar arranged, so looking at officially launching next week

matt

Design concept – Nightclub browser.

nightclub browser

176×208 : Flash lite 2.1

This small app concept was designed with a in-club bluetooth distribution system in mind. While in the nightclub, customers would recieve the app file via bluetooth broadcast and have it avaible on there phone to view at a later date. They would then have an interactive guide to what is on during the week, as well as adverts for drinks promotions etc…

This is more a design based piece of work, Haven’t really added the guts as far as functionality goes.

I selected a club at random , and tried to illustrate the potential for Flashlite to create branded products for mobiles. The style, layout and navigation is based on the the fatsams website.

Click here to view in a browser window,

(all trademarks etc, are copyright of their respective owners)

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Matt who?

I have been working in the mobile application industry for the last 4-5 years, initially cutting my teeth on some early Flash Lite based applications back in 2005. After a couple of years working for my self, and a number of other clients, i moved to London, and became part of the team @ ustwo™, a creative UX / UI mobile design and development studio. This is my own personal blog, and as such , all of the opinions here are my own, and in no way representative of ustwo™