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	<title>Matt Pollitt - Mobile Blog</title>
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	<link>http://www.mattpollitt.co.uk</link>
	<description>Devices, gadgets, industry news</description>
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		<title>Monetizing Mobile &#8211; PositionApp</title>
		<link>http://www.mattpollitt.co.uk/?p=182</link>
		<comments>http://www.mattpollitt.co.uk/?p=182#comments</comments>
		<pubDate>Thu, 27 May 2010 14:16:52 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[GUI]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[ustwo]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=182</guid>
		<description><![CDATA[Hey all,
Had the great fortune to be invited to talk at the monetizing mobile event hosted by Mobile Entertainment .
Great event and really enjoyed myself. You can find a write up of my (super short) session here.
Good times!

]]></description>
			<content:encoded><![CDATA[<p>Hey all,</p>
<p>Had the great fortune to be invited to talk at the monetizing mobile event hosted by <a href="http://www.mobile-ent.biz/">Mobile Entertainment</a> .</p>
<p>Great event and really enjoyed myself. You can find a write up of my (super short) session <a href="http://www.mobile-ent.biz/news/37269/ustwo-talks-beefy-app-promotion-with-PositionApp">here</a>.</p>
<p>Good times!</p>
<p><a href="http://www.mattpollitt.co.uk/wp-content/uploads/2010/05/photo.jpg"><img class="alignnone size-full wp-image-183" title="monetizing mobile" src="http://www.mattpollitt.co.uk/wp-content/uploads/2010/05/photo.jpg" alt="me presenting at monetizing mobile" width="519" height="691" /></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Apple-opia</title>
		<link>http://www.mattpollitt.co.uk/?p=177</link>
		<comments>http://www.mattpollitt.co.uk/?p=177#comments</comments>
		<pubDate>Mon, 03 May 2010 10:05:17 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apple-opia]]></category>
		<category><![CDATA[appleopia]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[free app]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=177</guid>
		<description><![CDATA[
I have been watching the Apple / Adobe tiff for some while now, with a lot of interest. Apple&#8217;s stance seems to go in the face of all the media companies that have invested in their Flash Media Server platform. Also it seems to be flying in the face of the Open Source buzz of ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mattpollitt.co.uk/wp-content/uploads/2010/05/AppleLogo.jpg"><img class="alignnone size-medium wp-image-178" title="AppleLogo" src="http://www.mattpollitt.co.uk/wp-content/uploads/2010/05/AppleLogo-256x300.jpg" alt="" width="256" height="300" /></a></p>
<p>I have been watching the Apple / Adobe tiff for some while now, with a lot of interest. Apple&#8217;s stance seems to go in the face of all the media companies that have invested in their Flash Media Server platform. Also it seems to be flying in the face of the Open Source buzz of the last few years. They have a locked down platform, for which to get on and distribute your content you have to use their tools, their guidelines and in the end get their sign off. And after all that, they can just turn around and drop it if they decide to change their T&amp;C&#8217;s.</p>
<p>For a developer point of view, this is horrific. From a business point of view it is a very clever move. The hardware and platform is now so attractive to media owners as a way to get people to pay for content, that it is in fact making them turn from Flash to HTML 5. Now, I have used flash for 5 years + , and i have experimented with HTML 5.  From early impressions , HTML 5 is not as yet ready, to  a degree where i feel content can be made as efficiently, quickly and to the same level of that that can be created in Flash.</p>
<p>And it is this , that has actually impressed me more than anything, the fact that major content owners are now retraining, and investing huge amounts of  money and time in changing their internal development capacity. The Apple platform and distribution channel is so good, and so appealing as an income stream that it is not about the best/worst technology, or the cost of development, but the chance to finally start making consumers pay for content again! And no just start paying for it, but changing the mindset away from free content from google, to premium content available on a premium channel.</p>
<p>And for me that is were the real beauty in what apple has done lies. By creating a premium piece of hardware, which is marketed almost entirely on the functionality of the 3rd party software available on it, then after getting thousands of developers on board while while at the same time slowly locking the gate, they have created their own Apple-opia. Regardless of how people feel about it, and how much developers moan about it, companies will do as they are told as the opportunity to make money (or the apparent one) is just to great to ignore now. And whats makes this more impressive is the relatively small market-share apple still has.</p>
<p>A great step for open source and freedom ? &#8211; possibly not.  One hell of an envious business position to be in ? &#8211; hell yes. For all the complaining i probably have and will do about it, i wish i had thought of it first <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Interesting article on Mobile Advertising</title>
		<link>http://www.mattpollitt.co.uk/?p=171</link>
		<comments>http://www.mattpollitt.co.uk/?p=171#comments</comments>
		<pubDate>Tue, 27 Apr 2010 20:27:04 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[admob]]></category>
		<category><![CDATA[mobile ads]]></category>
		<category><![CDATA[mobile industry]]></category>
		<category><![CDATA[quattro]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=171</guid>
		<description><![CDATA[—Search 54 percent of mobile ads: In keeping with online, search ads are the fastest-growing kind on mobile - up 42 percent to £20.2 million]]></description>
			<content:encoded><![CDATA[<p>Got sent the following article today, which was posted to <a href="http://www.moconews.net" target="_blank">moconews</a>.</p>
<p>(Well worth signing up to the newsletter if you get a chance)</p>
<p><a href="http://moconews.net/article/419-2009-was-the-year-of-mobile-advertising-again/" target="_blank">http://moconews.net/article/419-2009-was-the-year-of-mobile-advertising-again/</a></p>
<p><a href="http://www.mattpollitt.co.uk/wp-content/uploads/2010/04/graph1.png"><img class="alignnone size-medium wp-image-172" title="Mobile vs net ads" src="http://www.mattpollitt.co.uk/wp-content/uploads/2010/04/graph1-300x225.png" alt="" width="361" height="270" /></a></p>
<p>Online(<em>purple</em>)                                    Mobile(<em>green</em>)</p>
<p>Interesting post, and the title initially made me laugh as i remember saying that about mobile in general way back in 2006. The rate of growth however only backs up the amount of Ad money to be made on the mobile platform (if we like it or not).</p>
<p>With the Google / adMob merger (nearly <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) and the Quattro / Apple partnership, 2010-2011 will be interesting times. Unfortunately, not sure what this means for the other smaller companies currently serving ads. With Apple locking down iAds and the slow rise of the android platform, these to giants lock to secure a large market share indeed, and I think we are going to have a few causalities on the way .</p>
<p>Key take aways :</p>
<p>—<strong>Search 54 percent of mobile ads</strong>: In keeping with online,  search ads are the fastest-growing kind on mobile &#8211; up 42 percent to  £20.2 million.</p>
<p>—<strong>Display 46 percent of mobile ads</strong>: Display ads (banners, text  links, pre-/post-roll and in-game ads) pulled in 24 percent more money  at £17.4 million.</p>
<p>—<strong>Text messages unfancied</strong>: SMS/MMS ads attracted just £1.2  million last year, up 26 percent.</p>
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		<item>
		<title>Uk mobile and devices usergroup meeting</title>
		<link>http://www.mattpollitt.co.uk/?p=163</link>
		<comments>http://www.mattpollitt.co.uk/?p=163#comments</comments>
		<pubDate>Wed, 28 Oct 2009 10:16:45 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[fl3]]></category>
		<category><![CDATA[flashlite community]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flashlite]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[meeting]]></category>
		<category><![CDATA[meetup]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[november]]></category>
		<category><![CDATA[prize]]></category>
		<category><![CDATA[raffle]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[user group]]></category>
		<category><![CDATA[usergroup]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=163</guid>
		<description><![CDATA[we will  be holding the next UK mobile and devices user group meeting on Wednesday 4th November @ the adobe offices in London.
We will be having the Device Central team over to talk about the new version, and give a sneak peek at some of the new features that will be available to you ]]></description>
			<content:encoded><![CDATA[<p>we will  be holding the next UK mobile and devices user group meeting on Wednesday 4th November @ the adobe offices in London.</p>
<p>We will be having the Device Central team over to talk about the new version, and give a sneak peek at some of the new features that will be available to you in the upcoming version. You will also get a chance to ask questions, give feedback and talk about feature you would like to see available.</p>
<p>Mark Doherty will be giving a demo of the new work flow for developing iPhone applications, using the flash IDE that was announced at MAX this year, as well as going over some of the new developments we will be seeing for the mobile space in upcoming versions of the Adobe software.</p>
<p>As well as all this breaking news, we will be providing some drinks, as well as the chance to win a full version of CS4 Creative Suite, as well as some more adobe goodies.</p>
<p>Places will be limited, so please RSVP to matt AT ustwo DOT co DOT uk to secure yours, and be entered into the software draw.</p>
<p><strong>Venue :</strong></p>
<p>Adobe Offices</p>
<p>12 Park Crescent<br />
London<br />
W1B 1PH<br />
Tel: +44 (0)207 317 4100</p>
<p><strong>Date:</strong></p>
<p>Wednesday, 4th november , 2009</p>
<p><strong>Time :</strong></p>
<p>7.30pm onwards<br />
<em><br />
<a href="http://www.mattpollitt.co.uk/wp-content/uploads/2009/10/directions.pdf">download the attached file for detailed instructions on how to get there</a>,</em></p>
<p>look forward to seeing you all</p>
<p>Matt</p>
]]></content:encoded>
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		</item>
		<item>
		<title>What&#8217;s the secret to making a successful mobile app?</title>
		<link>http://www.mattpollitt.co.uk/?p=147</link>
		<comments>http://www.mattpollitt.co.uk/?p=147#comments</comments>
		<pubDate>Wed, 14 Oct 2009 11:35:52 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[application]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[ustwo]]></category>
		<category><![CDATA[ben 10]]></category>
		<category><![CDATA[ben 10 iphone app]]></category>
		<category><![CDATA[ben ten]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile app]]></category>
		<category><![CDATA[success]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=147</guid>
		<description><![CDATA["lots of luck, or a huge marketing budget"]]></description>
			<content:encoded><![CDATA[<p>I wish I knew for sure</p>
<p>But to be honest, after just day one of release from <a href="http://link.ustwo.co.uk/ben10mouthoff">ben 10 mouthoff</a>, the new iphone app we have created in partnership with turner/Cartoon network, I think I am starting to get an idea&#8230;</p>
<h3>&#8220;lots of luck, or a huge marketing budget&#8221;</h3>
<p>Ok, broad statement, so lets break it down. When I say lots of luck, it&#8217;s a bit unfair. Luck is part of it, but mostly it will come down to a really great app idea, and the fact that someone has picked it up and tried it out, that can influence others to buy it (itunes apple recommended section manager for instance). This is a typical example of a way a single developer can have a huge success story. Also, if it is a single developer that has created this, it is very probable that they have created it in their own time, while still holding down another job or have some other source of income. Out of the however many tens of thousands apps on the appstore, realistically I would say there are only a handful of individuals that have got seriously rich. But then that &#8217;seriously rich&#8217; is only relative to the amount of &#8216;investment&#8217; they have made.</p>
<p>The other part of my statement refers to others, like myself, who work for digital studios or development companies that create apps, which invest serious man (or women) hours and capital. All of a sudden, after a couple of weeks work on an app, with a couple of developers and designers working on it, you can already equate that to a fair amount of billable hours which would have been charged for on a normal service client contract. So basically, after two weeks or so, tens of thousands of sales to get a decent return on investment.</p>
<p>This is where the huge marketing budget comes in. How can you make sure you get tens of thousands of people to download your app and make sure you make your money back? The best bet is to make sure at least a hundred thousand people know it exists at a bare minimum. There are numerous ways you can do this &#8216;cheaply&#8217;, such as social marketing, viral videos and great concepts, hooks or news coverage. But the way to get real exposure, is to be included on TV adds, advertised in national newspapers, or be included in national competitions. And this is where you start to drop serious marketing £££s. Even with this type of exposure, your key to selling huge numbers of downloads will be attaining the holy grail of the top 25 apps, or at least be featured in the staff favorites or recommended sections. </p>
<p>So, it will be interesting to see what happens with ben 10. Already, due to turners PR company, the application has been featured on a large number of high exposure blogs and publications, a competition is being run in the daily mail featuring it, and hopefully we will be seeing it featured on the CN website (and if we are really lucky, on the channel).  It will be even more interesting to directly correlate the difference between running our own social media/viral campaign with <a href="http://tinyurl.com/yln5tyx">mouthoff (original)</a>. Although the best part of me wants to believe that major success can be achieved without paying a huge amount to promote your app, I have a sneaky suspicion that the money and major clout of a huge brand and marketing budget will win..</p>
<p>so good luck, or happy spending <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://link.ustwo.co.uk/ben10mouthoff"><img src="http://www.mattpollitt.co.uk/wp-content/uploads/2009/10/screenshot_1_3.jpg" alt="ben10 mouthoff" /><br />
</a></p>
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		<item>
		<title>I&#8217;m back ! welcome to the new site</title>
		<link>http://www.mattpollitt.co.uk/?p=125</link>
		<comments>http://www.mattpollitt.co.uk/?p=125#comments</comments>
		<pubDate>Tue, 06 Oct 2009 15:05:36 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[actionscript]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[fl3]]></category>
		<category><![CDATA[flashlite blogs]]></category>
		<category><![CDATA[flashlite community]]></category>
		<category><![CDATA[just for fun]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[flashlite]]></category>
		<category><![CDATA[flashlite 3.0]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[particles]]></category>

		<guid isPermaLink="false">http://www.mattpollitt.co.uk/?p=125</guid>
		<description><![CDATA[Wow, over 8 months, and my site is now back online, at a brand new domain, mattpollitt.co.uk. Over the next two weeks, I&#8217;m hoping to get back to posting and put some of things i have been up to lately on here, including a few conferences, work @ ustwo , and as recently announced, some ]]></description>
			<content:encoded><![CDATA[<p>Wow, over 8 months, and my site is now back online, at a brand new domain, mattpollitt.co.uk. Over the next two weeks, I&#8217;m hoping to get back to posting and put some of things i have been up to lately on here, including a few conferences, work @ ustwo , and as recently announced, some details into the work we have been doing on notus.</p>
<p>This was originally a test post to see if i could get flash working ok in wordpress. Since it looks nice, i have decided to leave it here.</p>
<p>This is actually a little fun particle generator i knocked together on the plane to Torronto, on my recent trip to FITC Mobile to run on a high end fl3 device. The motion is code generated, and the particles are a mix of minimal code and pre-made timeline tweens, including the colour shift. At the end of each particle motion, the clip deletes it&#8217;s self and frees up memory . The combination also means the processor is not bombarded by multiple instances and movies.</p>
<p>I have multiplied the number of particles created by 3 for the desktop version though, and added motion on 3 axis using a basic sine calculation.</p>

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		<item>
		<title>FULL version of Steppin™ for iPhone and iPod FOR FREE!</title>
		<link>http://www.mattpollitt.co.uk/?p=122</link>
		<comments>http://www.mattpollitt.co.uk/?p=122#comments</comments>
		<pubDate>Fri, 15 May 2009 00:06:16 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free app]]></category>
		<category><![CDATA[free game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[stepping]]></category>

		<guid isPermaLink="false">http://www.outside-media.co.uk/blog/?p=121</guid>
		<description><![CDATA[
Christmas has come early &#8211; ustwo has just price dropped the FULL version of Steppin™ for iPhone and iPod touch so it’s now FREE!! That’s right nada, nil, zero, zip, nothing! You can get your hands on this exhilarating racing game that tests speed and dexterity across 5 stunningly designed levels from the app store ]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.scriptamanentgroup.net/byte/wp-content/uploads/steppin_710x229_v1.jpg" alt="" /><br />
Christmas has come early &#8211; ustwo has just price dropped the FULL version of Steppin™ for iPhone and iPod touch so it’s now FREE!! That’s right nada, nil, zero, zip, nothing! You can get your hands on this exhilarating racing game that tests speed and dexterity across 5 stunningly designed levels from the app store now &#8211; <a href="http://iphone.ustwo.co.uk/get/steppin">http://iphone.ustwo.co.uk/get/steppin</a>.</p>
]]></content:encoded>
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		<item>
		<title>Generation UX &#8211; presentation for Mobile Design UK</title>
		<link>http://www.mattpollitt.co.uk/?p=121</link>
		<comments>http://www.mattpollitt.co.uk/?p=121#comments</comments>
		<pubDate>Mon, 20 Apr 2009 09:43:42 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[GUI]]></category>
		<category><![CDATA[flashlite community]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[dain]]></category>
		<category><![CDATA[daniel demmel]]></category>
		<category><![CDATA[generation ux]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[matt pollitt]]></category>
		<category><![CDATA[mobile ui]]></category>
		<category><![CDATA[presentation]]></category>
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		<guid isPermaLink="false">http://www.outside-media.co.uk/blog/?p=120</guid>
		<description><![CDATA[
Me and dain will be giving a presentation on wednesday for Mobile design uk.
Generation UX
A light hearted look over the short history of mobile UI and UX, and were it might go in the future. This short talk will specifically look at the progression of mobile UI, personalization and overall user experience over the last ]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.outside-media.co.uk/blog/images/ux.png" alt="generation ux" /></p>
<p>Me and dain will be giving a presentation on wednesday for <a href="http://mobiledesign.org.uk/events/april-22nd-2009-event-seren/">Mobile design uk.</a></p>
<h3>Generation UX</h3>
<p>A light hearted look over the short history of mobile UI and UX, and were it might go in the future. This short talk will specifically look at the progression of mobile UI, personalization and overall user experience over the last decade or so, and how we as mobile designers can push the boundaries to create fresh, intuitive interfaces and user experiences.</p>
<p>Looking forward to meeting some more of the every growing mobile community in London, and thanks to Bryan for inviting us.</p>
<h3>Venue :</h3>
<p>Seren Partners Limited<br />
55-57 Rivington Street, London<br />
Wednesday April 22rd, doors open 6:30pm</p>
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		<title>Appstores&#8230; All you need to make money with mobile content?</title>
		<link>http://www.mattpollitt.co.uk/?p=120</link>
		<comments>http://www.mattpollitt.co.uk/?p=120#comments</comments>
		<pubDate>Fri, 20 Mar 2009 15:04:13 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[application]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[just for fun]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[mobile content]]></category>
		<category><![CDATA[mouthoff]]></category>
		<category><![CDATA[novelty]]></category>
		<category><![CDATA[steppin]]></category>
		<category><![CDATA[steppin lite]]></category>
		<category><![CDATA[top app]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[ustwo]]></category>

		<guid isPermaLink="false">http://www.outside-media.co.uk/blog/?p=119</guid>
		<description><![CDATA[Although the iPhone appstore and the iPhone has nothing to do with flashlite, i thought i would take a bit of time to write this article. One of the main issues developers have with the flashlite platform is that there is no direct route to market for your apps, and of course, many a developer ]]></description>
			<content:encoded><![CDATA[<p>Although the iPhone appstore and the iPhone has nothing to do with flashlite, i thought i would take a bit of time to write this article. One of the main issues developers have with the flashlite platform is that there is no direct route to market for your apps, and of course, many a developer has quoted the success of the iPhone appstore, and how (note inverted comas) &#8220;easy&#8221; it is to sell your content and make lots and lots of money. There has not been a lot of transparency in this process as of far, and it almost seems to be becoming an urban legend of sorts, that if you develop a iphone app and get it on the appstore , you are in line for instant success.</p>
<p>At ustwo™, over the last couple of months, we have created and distributed 2 very different applications for the iphone, each with polar differences in functionality, development time and success. Mills has been releasing figures over the last few weeks of sales, and has spoken in detail on twitter of the processes we have used to try and increase publicity ( you can follow him on @millsustwo if twitter is your thing).</p>
<h2>The Applications</h2>
<p><object width="320" height="265"><param name="movie" value="http://www.youtube.com/v/9M1PTwB22DU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9M1PTwB22DU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"></embed></object></p>
<p>The first application we developed and released was Steppin Lite , a free game for the iphone and ipod touch that uses the touch screen to &#8216;run&#8217; across a pond filled with Lilly pads as fast as you can. The users time is recorded @ the end, and uploaded to online scoreboards. This was then followed by a paid version, which retailed @ £0.59p, and added numerous more level styles with a much improved online score boarding system.</p>
<p><object width="425" height="264"><param name="movie" value="http://www.youtube.com/v/tXkpRyVFq_M&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tXkpRyVFq_M&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="264"></embed></object></p>
<p>In contrast to that, Mouthoff is a much simpler &#8216;novelty&#8217; application. The idea is to hold your iPhone in front of your mouth and talk, shout, laugh, scream or sing to get your new lips moving. The unique thing about MouthOff™, and what sets it apart from other similar apps, is that its sound reactive, so the animations move in real time with your own voice. This application had no free version, and also retails at £0.59p.</p>
<h2>Development time</h2>
<p>To give a comparison of the development time involved in these projects, Our first release, steppin (lite and full version) took a couple of months, with 2 people working on it. This was the first application/game developed in OSX, so there is obviously a learning curve to take into account. For those of you that haven&#8217;t played the game (which indecently you can down load from <a href="http://iphone.ustwo.co.uk/get/steppin/">here</a> )</p>
<p>Mouthoff was at the opposite end of the spectrum. With 2 people working on it for a week, it was ready to go live on the appstore.</p>
<p>Steppin is very much a full featured game, which is reflected in the development time, where as mouthoff has very simple functionality, but i suppose is very &#8216;novelty&#8217;. It&#8217;s important to note, that as a working development company, having people working on this full-time can be very expensive for a daily developer rate, so it is important to get that money back in revenue. And this  is were the trend very much bucks the urban legend of the appstore. If you have spent ages creating a really cool app, surely you should make a fortune? With access to millions of users, all linked into itunes/appstore on there iPhones and iPod touches&#8230; According to the marketing given by apple on release of the appstore and the press, surely we should be millionaires in a month or two?</p>
<h2>Sales</h2>
<p>Unfortunately that has not been the case so far for us, although admittedly, the apps have only been on the market a short time ( so here&#8217;s hoping <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ). Below are a couple of images that show the sales for steppin&#8217; and mouthoff, since they were released. I have only added the last weeks numbers here, if you want full details, check out the <a href="http://moblog.net/millsustwo/">mills™ moblog</a> , and you can get figures and downloads over the whole month.</p>
<p><img src="http://www.outside-media.co.uk/blog/images/steppinLatest.png" alt="steppin figures" /><br />
<img src="http://www.outside-media.co.uk/blog/images/mouthoffChart_viral.png" alt="mouth figures" /></p>
<p>The first thing you will notice is the difference in total revenue. To put that in to true perspective for you, steppin and has been out for 4 weeks, and mouthoff has been out for two and a bit.<br />
When you start to see the figures, you start to get a true idea of the secret to success on the Appstore, which to put it bluntly , is <strong>marketing</strong> and <strong>exposure</strong>.</p>
<p><a href="http://iphone.ustwo.co.uk/iphone/apps/showusyourmouthoff/"><img src="http://www.outside-media.co.uk/blog/images/site_pic.png" alt="show us your mouth off site" /></a></p>
<p>The mouthoff application has been heavily promoted , initially by us, but more recently by other blogs, and also tv shows. The viral campaign we started with the website (<a href="http://iphone.ustwo.co.uk/iphone/apps/showusyourmouthoff/">showusyourmouthoff</a>) has played a large part in getting this exposure by giving users the chance to get their videos featured on the site, and showing people what great fun the app can be.</p>
<p><object width="425" height="264"><param name="movie" value="http://www.youtube.com/v/kqlEtqCIOqs&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/kqlEtqCIOqs&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="264"></embed></object></p>
<p>You&#8217;ll notice the massive spike in numbers when it was featured on bbc2 &#8217;something for the weekend&#8217; show. Before this the numbers were falling from the original release, but this picked things up again. The application suddenly shot to number 11 in the uk top paid apps chart. Later in the week, Creative Review magazine did a video blog post reviewing the app, which again has started to make figures rise, and since then , the application has been featured on a number of other reputable blog sites.</p>
<p>We have also been spreading the mouthoff application through Twitter, facebook, moblogs, Press releases and any other social marketing tool that Rowan &#038; mills™ (self proclaimed PReam team) can get there hands on.</p>
<p>All this is a far cry from the &#8216;post it on appstore , and they will buy&#8217; attitude that seems to be prevalent belief. If you look at the actual number of hours put into marketing and PR , it soon starts to add up.</p>
<p>Again, this is reinforced when you look at steppin&#8217;s sales. Even though they are much lower than mouthoff&#8217;s, you can see as soon as it became a &#8217;staff favorite&#8217; on appstore, sales tripled initially, and are now starting to rise again.</p>
<h2>Conclusion&#8230;</h2>
<p>So, are appstores nessecary to make decent money as a mobile developer/company? I&#8217;d have to say yes, but with a &#8216;BUT&#8217;. They are completely essential as a way to distribute your mobile content to your potential users. Without an easy to use, pre-installed way of accessing a market place to get these applications from, the user simply won&#8217;t bother. In my mind the reason apple managed to get the business model so right on their setup boils down to a few key elements.</p>
<li>It is so easy to buy</li>
<li>familiar system (basically itunes)</li>
<li>On every device, and heavily marketed in press and media advertising.</li>
<li>Decent developer split so more people develop more apps (really, who wants to give away 70%-60% of your revenues that happen with other traditional aggregation routes to market)</li>
<p>The &#8216;BUT&#8217; comes in the form of if you want to truly succeed and make your development costs ( and a profit <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ) , It is all down to exposure, and getting people excited about your content. Without that, your just lost within the ocean of the 15,000 other apps out there fighting for attention&#8230;</p>
<p>Now we just need a similar setup for Flash lite content, but that&#8217;s another story&#8230;. <img src='http://www.mattpollitt.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><strong>get <strong><a href="http://iphone.ustwo.co.uk/get/mouthoff/">mouthoff</a></strong> and <strong><a href="http://iphone.ustwo.co.uk/get/steppin/">steppin</a></strong> from itunes</strong>.</p>
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		<item>
		<title>Free screensaver &#8211; Nodding Dog-herty</title>
		<link>http://www.mattpollitt.co.uk/?p=119</link>
		<comments>http://www.mattpollitt.co.uk/?p=119#comments</comments>
		<pubDate>Thu, 05 Mar 2009 17:27:06 +0000</pubDate>
		<dc:creator>Polls™</dc:creator>
				<category><![CDATA[just for fun]]></category>
		<category><![CDATA[screensaver]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[doherty]]></category>
		<category><![CDATA[flash lite]]></category>
		<category><![CDATA[mark doherty]]></category>

		<guid isPermaLink="false">http://www.outside-media.co.uk/blog/?p=118</guid>
		<description><![CDATA[
To thank him for all his help with he flashlite community over the last year, we have created the one thing every mobile developer is without, the nodding dog-herty scrensaver for your mobile device and mac desktop.
Sit back and relax as you watch the rhythmic movement as his head sways from side to side, and ]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.outside-media.co.uk/blog/images/nodding_d.png" alt="" /></p>
<p>To thank him for all his help with he flashlite community over the last year, we have created the one thing every mobile developer is without, the nodding dog-herty scrensaver for your mobile device and mac desktop.</p>
<p>Sit back and relax as you watch the rhythmic movement as his head sways from side to side, and he shares his love for adobe with you. You&#8217;ll never need to attend one of his presentations ever again!</p>
<p>go over to the <a href="http://groups.adobe.com/groups/e5ecd800f7/summary">uk adobe mobile and devices usergroup page</a> to get it downloaded</p>
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