Posts Tagged ‘flashlite’

Uk mobile and devices usergroup meeting

we will be holding the next UK mobile and devices user group meeting on Wednesday 4th November @ the adobe offices in London.

We will be having the Device Central team over to talk about the new version, and give a sneak peek at some of the new features that will be available to you in the upcoming version. You will also get a chance to ask questions, give feedback and talk about feature you would like to see available.

Mark Doherty will be giving a demo of the new work flow for developing iPhone applications, using the flash IDE that was announced at MAX this year, as well as going over some of the new developments we will be seeing for the mobile space in upcoming versions of the Adobe software.

As well as all this breaking news, we will be providing some drinks, as well as the chance to win a full version of CS4 Creative Suite, as well as some more adobe goodies.

Places will be limited, so please RSVP to matt AT ustwo DOT co DOT uk to secure yours, and be entered into the software draw.

Venue :

Adobe Offices

12 Park Crescent
London
W1B 1PH
Tel: +44 (0)207 317 4100

Date:

Wednesday, 4th november , 2009

Time :

7.30pm onwards

download the attached file for detailed instructions on how to get there,

look forward to seeing you all

Matt

I’m back ! welcome to the new site

Wow, over 8 months, and my site is now back online, at a brand new domain, mattpollitt.co.uk. Over the next two weeks, I’m hoping to get back to posting and put some of things i have been up to lately on here, including a few conferences, work @ ustwo , and as recently announced, some details into the work we have been doing on notus.

This was originally a test post to see if i could get flash working ok in wordpress. Since it looks nice, i have decided to leave it here.

This is actually a little fun particle generator i knocked together on the plane to Torronto, on my recent trip to FITC Mobile to run on a high end fl3 device. The motion is code generated, and the particles are a mix of minimal code and pre-made timeline tweens, including the colour shift. At the end of each particle motion, the clip deletes it’s self and frees up memory . The combination also means the processor is not bombarded by multiple instances and movies.

I have multiplied the number of particles created by 3 for the desktop version though, and added motion on 3 axis using a basic sine calculation.

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Matt who?

I have been working in the mobile application industry for the last 4-5 years, initially cutting my teeth on some early Flash Lite based applications back in 2005. After a couple of years working for my self, and a number of other clients, i moved to London, and became part of the team @ ustwo™, a creative UX / UI mobile design and development studio. This is my own personal blog, and as such , all of the opinions here are my own, and in no way representative of ustwo™